From now on, I will be moving on from my previous income generating ways via ads. Instead, I am making one app that has an in app purchase which unlocks settings features. This will minimize annoyance for users, make it easier for me to update things, and hopefully boost the rankings of my apps. I have already redone Dandelion Glow so that it supports this.
I have released aniother new wallpaper. I'm doing a bunch of vector-like designs for these new ones. Also, I updated Liquidity so that you can use your own photos in case y'all didn't know. I'm working on implementing it into Kaleidoscope too, only I am having to recode like half of it since I somehow didn't commit the most recent version to SVN, and lost it after a hard-drive swap.
I made a new wallpaper! I have been very busy with my dress business, so have had minimal time to work on my wallpapers. This one is cool though, it displays a bunch of different quotes with a galaxy backdrop. Check it out!
So, a while ago...err.. about a year ago I got a free copy of Unity for Android, and now I am finally using it! I've made a few 3d scenes, but nothing that I can say I love enough to release. I did get a new idea last night and I am working on completing it today, but I do have several other projects that I need to finish as well so we shall see. I can say that it involves a ton of cubes and some particles, but that's about it! :) OH, and I do mean Live Wallpapers ;-).
I have also gotten back into writing my novel, which is only at 23k words... so many to go to tell my story. I'll be 'done' probably around 80-90k and then I can edit/design a cover.. blah blah. It's a fictional tale, nothing to do with me :-)
So yea, I'm insanely busy but mostly because I choose to be. I finished up a dress for a customer yesterday and then called it an early day so I could develop some live wallpapers. I've been using two of my existing engines (one for galaxy simulation and the other for particles) to create new ones since I don't have a lot of time to create from the bottom up right now. Again, my goal is to be able to make enough to regularly pay my student loan each month with just android apps. This way I don't feel like I completely wasted my education by choosing a totally different field for my primary job (from computer science to dressmaking ha ha)
So yea, check out all my new live wallpapers! There are ones with ads and paid versions without, since I would have felt bad forcing people to deal with push ads when they don't like them. I'd make everything totally free.. if I were a rich girl, but I'm not!
For people who have been asking: you can use my altered LWP code with libgdx now. I don't know how much support I'll offer since I'm limited on time- but it works for me and hopefully it works for other people too.
I added an example project as well. It also shows how to do live preview mode.
The last few months have been absolutely insane. I thought after all of the Christmas show figure skating dresses were done, I might have a little break from being 100% completely booked for a bit. That lasted for about a week, and now I'm really having to play a balancing game!
Anyways, I'm back making a few new live wallpapers. MLS Soccer starts this weekend again, so I might make a few for several teams (GO SOUNDERS! ;-)) I'm doing things differently now though. I don't really have time to make a free/paid version, so I'm just making them all free and forgive me, using leadbolt. I need to be able to pay my student loan each month, I'm really not a horrible person I promise!
I also saw that Libgdx has new wallpaper support - I tried it out but honestly it is still too buggy and crashes everytime using particles when I "set wallpaper". I would try to fix it but again, I don't really have the time! I swear I'll put my LWP code up on github this weekend if I can so others can use if they want - but boyfriend and I are having a guest over for an emazing dota2 lan party...